playMaker

Author Topic: FSMs not listed/available after maximising PM window  (Read 2725 times)

jess84

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FSMs not listed/available after maximising PM window
« on: January 23, 2014, 09:07:31 PM »
I'm not sure if this has been reported already.

I have a scene, with objects that have 8 FSMs on each. I can access all of them.

However if I maximise the playmaker window, and then un-maximise it, those objects will appear to only have 1 FSM on them. (I did panic when that happened!)

If you then play your scene, and stop it - all FSMs will then be selectable on those objects again.

Repeat those steps and it reoccurs.

jeanfabre

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Re: FSMs not listed/available after maximising PM window
« Reply #1 on: January 24, 2014, 06:48:39 AM »
Hi,

 uhm, yes, I see, the drop down list behaves oddly.

 I have reported a bug for this, Thanks for spotting that.

bye,

 Jean

jess84

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Re: FSMs not listed/available after maximising PM window
« Reply #2 on: April 15, 2014, 06:29:40 PM »
Will this one likely be fixed in the next release?

jeanfabre

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Re: FSMs not listed/available after maximising PM window
« Reply #3 on: April 17, 2014, 02:21:05 PM »
Hi,

 We'll see, I am not sure where this bug stands in the priorities.

bye,

 Jean