playMaker
Home
Store
Showcase
Tutorials
Forums
Manual
Wiki
About Us
Playmaker Forum
Welcome,
Guest
. Please
login
or
register
.
Did you miss your
activation email
?
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
News:
Join our
Discord Channel
Home
Help
Search
Login
Register
Playmaker Forum
»
PlayMaker News
»
General Discussion
(Moderator:
600
) »
How to check is Active from a prefab?
« previous
next »
Print
Pages: [
1
]
Go Down
Author
Topic: How to check is Active from a prefab? (Read 2551 times)
grimmy
Junior Playmaker
Posts: 70
How to check is Active from a prefab?
«
on:
April 23, 2014, 07:23:39 AM »
I have a prefab fsm and I want to check if another game object is active. The only way I can find to see if a game object is active is by using Get Property but this doesn't seem to play well from prefabs.
Is there another way?
Logged
Lane
Administrator
Hero Member
Posts: 2511
Mender of the past
Re: How to check is Active from a prefab?
«
Reply #1 on:
April 23, 2014, 09:56:31 AM »
Here's an action for it.
http://hutonggames.com/playmakerforum/index.php?topic=7088.0
Logged
Products by Cleverous
||
Vault Core
: Database
||
Vault Inventory
: Multiplayer Inventory
||
Vault Attributes
: Character Stats
||
That Hurt!
: Dmg Floaties
||
Quinn
: 3D
grimmy
Junior Playmaker
Posts: 70
Re: How to check is Active from a prefab?
«
Reply #2 on:
April 24, 2014, 01:39:55 AM »
Fantastic! Thanks!
P.S I 've seen a few of these really useful actions written by users but I was wondering if there are plans to add them to the official Playmaker package? If not, is there a central repository somewhere?
Logged
Lane
Administrator
Hero Member
Posts: 2511
Mender of the past
Re: How to check is Active from a prefab?
«
Reply #3 on:
April 24, 2014, 06:36:04 AM »
Alex adds some of the very pertinent ones to the main package but not everything, to avoid bloating im sure.
Jean is working on a repository that will likely be up soon.
Logged
Products by Cleverous
||
Vault Core
: Database
||
Vault Inventory
: Multiplayer Inventory
||
Vault Attributes
: Character Stats
||
That Hurt!
: Dmg Floaties
||
Quinn
: 3D
Print
Pages: [
1
]
Go Up
« previous
next »
Playmaker Forum
»
PlayMaker News
»
General Discussion
(Moderator:
600
) »
How to check is Active from a prefab?