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Author Topic: Itween rotation shake and rigidbodies  (Read 2041 times)

C.J.Geringer

  • Playmaker Newbie
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  • Posts: 48
Itween rotation shake and rigidbodies
« on: April 28, 2014, 07:50:44 AM »
I have an Itween rotation shake on a FSM, that works ok, but stops working when I add a rigid body, or make the object a physics object.

Does someone know how I can solve this?

Thank you for your time