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Author Topic: iTween Stop  (Read 1774 times)

Laralyn

  • Playmaker Newbie
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  • Posts: 21
iTween Stop
« on: May 01, 2014, 10:05:27 PM »
I have a couple fairly long iTween motions in the game I'm working on. One is on a path, and the other is just a MoveTo. I can use iTween Stop from another FSM and the tweens do stop... but the states they're in hang in the iTween action. I don't see any way to get them out of that action so their FSM can move on to the next state (or back to Idle, in this case).

I tried setting the Finish Event and the Stop on Exit, but neither seems to have any effect. Is there a way to tell an iTween to exit the action when it's stopped?

Thanks!

Laralyn

  • Playmaker Newbie
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  • Posts: 21
Re: iTween Stop
« Reply #1 on: May 04, 2014, 08:13:42 PM »
Pinging on this, since without it one project is at a stand-still. Thanks!