HOTween.
When a tween is running, it creates a gameobject. I'm having trouble with these persisting when I quit my game via a pause menu - they're in the next scene. As a result, when I load my level again, none of the tweens I've got set are triggered and I cannot progress.
Unfortunately I can't really find and destroy the object easily, as it doesn't give the object a layer or tag.
In the inspector, there are buttons available to Play / Pause / Kill (see screenshot).
It would be incredibly handy to have a playmaker action to Kill all HOTween objects in a scene. Can someone do this?
Cheers,