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Author Topic: 'Get Position' Returns Wrong Values  (Read 1574 times)

grimmy

  • Junior Playmaker
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  • Posts: 70
'Get Position' Returns Wrong Values
« on: May 09, 2014, 03:31:15 AM »
I have an object with a single FSM and a single action that simply has a Get Position action on it.

When it runs the transform returned is different from the transform of the object in the inspector.

The object never moves and I have tried both world and local space.

ANy ideas?

grimmy

  • Junior Playmaker
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  • Posts: 70
Re: 'Get Position' Returns Wrong Values
« Reply #1 on: May 09, 2014, 03:38:57 AM »
Ah apologies. This was to do with Diakon Forge. A DF Get Position returns something different on the same object than a normal Get position...