playMaker
Home
Store
Showcase
Tutorials
Forums
Manual
Wiki
About Us
Playmaker Forum
Welcome,
Guest
. Please
login
or
register
.
Did you miss your
activation email
?
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
News:
Join our
Discord Channel
Home
Help
Search
Login
Register
Playmaker Forum
»
PlayMaker Help & Tips
»
PlayMaker Help
(Moderator:
600
) »
Trigger and Set Position
« previous
next »
Print
Pages: [
1
]
Go Down
Author
Topic: Trigger and Set Position (Read 1750 times)
coxy17
Beta Group
Sr. Member
Posts: 355
Trigger and Set Position
«
on:
May 20, 2014, 07:33:42 AM »
Hi,
My player enters a cube (trigger) and i want the player to adjust itself to the center of that trigger when the player stops.
Can this be achieved in Playmaker?
thanks
Nick
Logged
Lane
Administrator
Hero Member
Posts: 2511
Mender of the past
Re: Trigger and Set Position
«
Reply #1 on:
May 20, 2014, 07:45:33 AM »
You want the player to snap to the center of the trigger?
You can use the trigger to set position of the collider that touched it. Just store the position of Owner (the trigger) and use Set Position with the stored collider (Player) as the trigger position.
Logged
Products by Cleverous
||
Vault Core
: Database
||
Vault Inventory
: Multiplayer Inventory
||
Vault Attributes
: Character Stats
||
That Hurt!
: Dmg Floaties
||
Quinn
: 3D
coxy17
Beta Group
Sr. Member
Posts: 355
Re: Trigger and Set Position
«
Reply #2 on:
May 20, 2014, 08:00:45 AM »
Yes i want it to snap. That sounds ok. Ill give it a go
Thanks
Logged
Print
Pages: [
1
]
Go Up
« previous
next »
Playmaker Forum
»
PlayMaker Help & Tips
»
PlayMaker Help
(Moderator:
600
) »
Trigger and Set Position