This might sound a bit too easy or lame, but I can not figure out how when the FSM goes to a certain state, named let's say "activate horizontal" to make it actually function as a pressed horizontal button assuming it's already setup in the input manager.
For example, I've set a GUI button and I want when on press state to act like I've pressed some action from the input manager, like horizontal. Another button for vertical and so on.
Is there a specific action for setting up controls (output)?