So im making a game with controller support(game will be build for multiple platforms)
But for the time being,i need a joypad profile for my character,so i have setup all the FSM's.
But there is one problem i stumbled up on. when i need the input of the second joystick(axis 3&4) Axis 4 gets inverted.
Now you can change that in the input manager.
But id rater have a action that can change the multiplier for each axis individually.(this will save the steps to get into input manager and is easier for debugging& controller switching)
What are the right steps to take? Or is there already somebody that has an action like this?