Im am trying to make a basic jump for a character.
At the moment I am trying to use Animate Float and Translate
You can see that the Animation curve goes up and down, and indeed so does the Y in Debug,
but the gameObject only translates upward on the Y axis
If anyone has advice on a)what I am doing wrong and b) the best way to animate a jump TIA
Im guessing that the curve is only adding the values, rather than adding and subtracting, but did try using two States and Animate Float V2, with one on add and the other on subtract, and it still didnt work