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making one object unlock another.
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Topic: making one object unlock another. (Read 1505 times)
coffeeANDsoda
Hero Member
Posts: 618
making one object unlock another.
«
on:
June 06, 2014, 02:09:43 AM »
How is this done in playmaker? Also, how would that apply to a few objects that a person would have to rotate a certain way in order to do the same thing?
Thanks.
«
Last Edit: June 06, 2014, 04:25:40 AM by coffeeANDsoda
»
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TrentSterling
Junior Playmaker
Posts: 89
Someday I'll make games!
Re: making one object unlock another.
«
Reply #1 on:
June 06, 2014, 02:43:05 PM »
I assume you mean something like a door. Here's a response I've made earlier on the topic with demo scene. 2 Buttons must be pressed to open the doorway.
http://hutonggames.com/playmakerforum/index.php?topic=7311.msg35575#msg35575
As far as rotating an object to unlock something- you could just use GetRotation or GetAngles (whatever the action is called.) Check that the object has 0 rotation perhaps.
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Last Edit: June 06, 2014, 02:45:31 PM by TrentSterling
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coffeeANDsoda
Hero Member
Posts: 618
Re: making one object unlock another.
«
Reply #2 on:
June 06, 2014, 08:57:14 PM »
More like getting another object move. No doors, unless I make it invisible.
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making one object unlock another.