Hi
I want to do this :click an abject , then a random sound start to play .
AND , when the object get clicked for the second time/more , during the current sound's play time , THIS sound stop to play , and we use random sound again.
I don't know how to stop the sound.
my main idea is this :
(object that we click : sphere )
so I don't know what should I do in this sate (kill the last sound)
I used this :
and put an audio source to the sphere . coz I wanted to use [audio stop]
I know it doesn't make sense to use [audio stop] like that , I wanted only show what I want .
so what should I do ?
p.s : its about a month that I use unity and playmaker.
so please explain it some how that I can understand . thanks a lot : D