playMaker

Author Topic: Advice, on transitioning from enemies to boss fight.  (Read 1654 times)

coffeeANDsoda

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Advice, on transitioning from enemies to boss fight.
« on: June 19, 2014, 06:43:04 PM »
I have this small game where a player shoots three enemies. However, I want the objects that they are hiding from to disappear and have the boss fight appear instead.

How would I do this?

berir

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Re: Advice, on transitioning from enemies to boss fight.
« Reply #1 on: June 21, 2014, 10:00:10 PM »
how about something like this 
int PreBossEnemyKills = 0;

each time you kill 1 of those enemies you add 1 to PreBossEnemyKills
once PreBossEnemyKills is equal 3 you instantiate boss

hope this help

phannDOTde

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Re: Advice, on transitioning from enemies to boss fight.
« Reply #2 on: June 25, 2014, 06:53:15 PM »
Bool all true can all so do the trick