playMaker

Author Topic: Rotation not displaying on screen  (Read 1260 times)

ContainmentTCBY

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Rotation not displaying on screen
« on: June 29, 2014, 02:28:16 AM »
Hello!

I'm new to Unity and Playmaker, and I have what I hope will be an obvious question. After a week of tinkering, searching everywhere, I can't find out what I'm doing wrong. Please help!  :'(

I'm creating a teleport feature that allows a user to jump to one of four locations. There is a folder called Camera that has no parent, with the actual camera as a child plus a few other prefabs. The attached Playmaker action is on the Camera folder.

Here is where I'm stumped: I can set the position in each of the 4 teleports easily via Set Position. But any type of rotate action won't display. I'm simply trying to rotate this folder to a unique rotation for each teleport.

What do I mean won't display? Rotate and iTween Rotate Update do change the values seen in the Inspector's Rotate X, Y, Z area, but nothing changes on screen. These values can be wildly different and yet nothing changes.

Would really appreciate any guidance. Happy to share anything that might be helpful.

Thank you!