Hello!
I'm new to Unity and Playmaker, and I have what I hope will be an obvious question. After a week of tinkering, searching everywhere, I can't find out what I'm doing wrong. Please help!
I'm creating a teleport feature that allows a user to jump to one of four locations. There is a folder called Camera that has no parent, with the actual camera as a child plus a few other prefabs. The attached Playmaker action is on the Camera folder.
Here is where I'm stumped: I can set the position in each of the 4 teleports easily via Set Position. But any type of rotate action won't display. I'm simply trying to rotate this folder to a unique rotation for each teleport.
What do I mean won't display? Rotate and iTween Rotate Update do change the values seen in the Inspector's Rotate X, Y, Z area, but nothing changes on screen. These values can be wildly different and yet nothing changes.
Would really appreciate any guidance. Happy to share anything that might be helpful.
Thank you!