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Author Topic: Mouse Pick Event  (Read 2295 times)

tim.holman

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Mouse Pick Event
« on: October 04, 2011, 01:04:14 PM »
I'm using the Mouse Pick Event action to trigger dialogue from my characters. The mouse pick event works fine on other objects in my scene, but for some reason, it's being very touchy when applied to a character model.
It seems that the mouse will only recognize the collider on my character model if it's on the lower half of his body, or if you're moving backwards...very strange. If I walk up close to the character model with the mouse on the upper half of his body, nothing happens. However, if I move the mouse down to the lower half of his body, the mouse over event IS detected. Also, if I put the mouse anywhere over his body then move backwards away from him, it is again detected. I have tried both a capsule collider and a box collider, but both seem to be having the same problem.
Has anybody ever experienced an issue similar to this? Any help would be much appreciated. Thank you!
~Tim

Alex Chouls

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Re: Mouse Pick Event
« Reply #1 on: October 04, 2011, 06:31:13 PM »
Normally when this happens to me there is another collider getting in the way...

Try using Mouse Pick and debug the object hit.