playMaker

Author Topic: Get angle to target issue  (Read 1498 times)

liero116

  • Playmaker Newbie
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  • Posts: 21
Get angle to target issue
« on: July 05, 2014, 07:42:37 PM »
So Im trying to get the angle in which an object hits a wall at.  I'm using "get angle to do this" and technically it works, but it will report a different number every time depending on where on the wall the object hits.  I'm fairly certain this is because the game is looking at the origin of the object instead of comparing the angle between the colliding object and the actual point on the wall in which the object is interacting with.  I'm trying to read the correct angle from any point on the wall.  Is this possible?