On the host gameobject all I have is a Run FSM action running the template that contains the GetHostInfo.
You can see the host gameobject fsm is "Host:FSM", and the screenshot is from the template being run "Host:FSM:FSM"
Ignore the console errors, I had another gameobject that was running the template on itself.
I appreciate the time you're putting in to check this out by the way!