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Author Topic: Sprite Slicer custom actions  (Read 5473 times)

jeanfabre

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Sprite Slicer custom actions
« on: March 13, 2014, 08:18:55 AM »
Hi,

 Started this a long time ago, but simply forgot to release it... the main reason is I wanted to push it further to allow for proper slicing behavior for the mouse itself, but never got around to do it...

anyway, please find it here:

https://hutonggames.fogbugz.com/default.asp?W1177

bye,

 Jean

xhidnoda

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Re: Sprite Slicer custom actions
« Reply #1 on: April 02, 2014, 03:24:33 PM »
 ;D hhh...look great, for my next game  ;)

sirius

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Re: Sprite Slicer custom actions
« Reply #2 on: June 13, 2014, 08:50:26 AM »
Hi Jean,

Is there any chance we can get support for "SpriteSlicer2D.ExplodeSprite()
Randomly cuts the given object multiple times, and then applies a force (optionally) to the resulting pieces."?

Thanks!

jeanfabre

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Re: Sprite Slicer custom actions
« Reply #3 on: June 16, 2014, 03:39:15 AM »
Hi,

 I am really overloaded atm ( and trying to be on holiday as well :) doesn't get well together....).

 can you bump me in two weeks? I'll work on it.

bye,

 Jean

sirius

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Re: Sprite Slicer custom actions
« Reply #4 on: June 16, 2014, 10:22:05 AM »
Hi Jean,

I totally get it, I will bump later. Please enjoy your vacation.

Thanks!

sirius

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Re: Sprite Slicer custom actions
« Reply #5 on: June 30, 2014, 03:24:44 AM »
Bump! Is it two weeks already? Yes it is, haha. If you have time Jean ;)

jeanfabre

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Re: Sprite Slicer custom actions
« Reply #6 on: July 16, 2014, 06:21:02 AM »
Hi,

 Thanks for your patience. I have added the explode action, as well as shatter ( which cuts based on the actual mesh triangles.

 Simply redownload from the wiki:

https://hutonggames.fogbugz.com/default.asp?W1177

also, make sure you watch the rss feed, I made an entry on this new additions too.

 Bye,

 Jean
« Last Edit: July 16, 2014, 06:25:32 AM by jeanfabre »

sirius

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Re: Sprite Slicer custom actions
« Reply #7 on: July 16, 2014, 06:33:57 AM »
Wow Jean you rock, this is something that I really needed, thank you for taking the time!