Hello,
I have a top-down style camera and everything works fine, except I can't figure out how to limit the y and Z axes movement. I want the player to move the camera a certain area with the game area on screen, but right now it continues going wayy off screen and off the map. I don't know anything about raycasting, but if that is the answer please explain simple enough. I am currently trying another piece of advice using the 'Clamp Float'.....trying :-(