playMaker

Author Topic: GlobalVariable jumps and bug  (Read 2766 times)

blackant

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GlobalVariable jumps and bug
« on: July 28, 2014, 03:05:29 PM »
i posted this in the wrong topic but i have frequently this bug happening

http://hutonggames.com/playmakerforum/index.php?topic=7944.0

blackant

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Re: GlobalVariable jumps and bug
« Reply #1 on: July 30, 2014, 10:06:12 AM »
again today after setting all my lightprobe and started a new test scene
variable as jump...


Alex Chouls

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Re: GlobalVariable jumps and bug
« Reply #2 on: July 30, 2014, 11:54:34 PM »
That error is in Animator (Mecanim). Does the variable exist in the Mecanim FSM?

jeanfabre

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Re: GlobalVariable jumps and bug
« Reply #3 on: August 01, 2014, 06:13:40 AM »
Hi,

It's likely a mix up in what Animator you think are pointing at.

Is it happening always, or only for example when you edit the animator or that fsm action? Is it happening when you play?

 Bye,

 Jean

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Re: GlobalVariable jumps and bug
« Reply #4 on: August 01, 2014, 08:21:29 AM »
Hello blackant,

I had this "Hash" error on my project.
In my case it happened when Animator(Mecanim) couldnt get to specific variable.
There was no transition to newly set variable. Animator couldnt find a transition out of current state because other variable tells to stay where it is.
Hope this makes sense  :D


blackant

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Re: GlobalVariable jumps and bug
« Reply #5 on: August 11, 2014, 05:50:38 PM »
ok i see, thx i'll take care about it this way