Hi!
I have a Thruster Script. I use it as a Jetpack in a platformer, but I have a problem. Well, I don't know if it's a problem. Therefore I ask here.
This Jetpack has limit with fuel, so when the Jetpack is empty, I disable the Thruster Script. Then I get this error:
"Coroutine couldn't be started because the the game object 'Prefab_Thruster_3' is inactive!
UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)"
I know why this happened, but everything is working anyway.
Do you think this will affect the game? Like slow down, lag, etc. The number of errors increases everytime the Thruster Script is disabled, so the number can be very high.
I don't know if there is a way I can svolve this without getting this error.
Thanks!