Author Topic: Bullet and enemies bounce  (Read 1231 times)


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Bullet and enemies bounce
« on: August 25, 2014, 02:12:04 PM »
How do you make the bullet or enemies not to bounce when hit?
I'm using rigidbody and box collider on both bullet and enemies.

I want the enemies to take hits but not to bounce when they are flying towards the bullets.

Any help would be greatly appreciated . thank you!


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Re: Bullet and enemies bounce
« Reply #1 on: August 25, 2014, 04:41:22 PM »

Attach a child that has a collider set to trigger and make that one take the damage from the bullets. Set the parent collider (enemy) in a separate layer than the player.
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