Hello -
Struggling with something and looking for guidance/pointers. I'm relatively new to both PM and Unity so excuse my ignorance
On my Main Camera game object, there is a 3rd party Script attached to it which has a public array on it amongst others.
Now, on
another gameobject, inside my FSM, I want to add an element to that array on the camera object.
I know there is an ArrayMaker add-on, but I want to know how do I access that array on the other game object? In the script source code declaring the array, it is defined as public.
Any help appreciated.
Thanks