So I'm trying to make a pool manager, but I'm having issue.
This is the problem, Ive made an enemies pool manager, with 4 game object as child, child all deactivated.
Enemies spawner would spawn 4 of the object as expected but than it doesn't respawn anymore?
state1 :
select random object " Chose 4 game object and store in Random Object variable"
Activate Game Object " Random Object variable"
Set Position.
State2: Wait 2 Sec.
After the enemies pass the player, it deactivate itself.
thank you.