Hi
I'm wondering how to create an animated score counter with playmaker? Let's say you have a global variable "score" (float) which is at "0". As the player hits - for example - an object, the score should increase by "10".
By adding "10" to the current score of "0", the score will popup immediately to "10" and the GUIText element will also popup immediately and show "10" instead of "0".
So how can the addition be animated over a given time to get a smoother feeling of what's going on? In this example the GUIText should not simply change but count up from the old score to the new.
Thanks!