I posted this on the Unity forum but thought i would post here too in case it had to do with Play Maker for some reason..
I just started getting these errors.. lots of them... It only happens when i try to extend an animation file with more keys in the Animation editor for my Camera.. These are the errors i get.. And i only get them when i hit the end of the keys.. so i can scrub along the animation no problem but if i jump to the end key or beyond then it stops and freezes and comes back etc and generates a ton of errors..
!IsNormalized (normal)
!IsFinite(outDistanceAlongView)
Quaternion To Matrix conversion failed because input Quaternion is invalid {-1.#QNAN0, -1.#QNAN0, -1.#QNAN0, -1.#QNAN0} l=-1.#QNAN0
UnityEditor.DockArea:OnGUI()
Look rotation viewing vector is zero
UnityEngine.Quaternion:LookRotation(Vector3)
UnityEditorInternal.Slider1D:Do(Int32, Vector3, Vector3, Single, DrawCapFunction, Single) (at C:/BuildAgent/work/842f9557127e852/Editor/Mono/EditorHandles/Slider1D.cs:86)
UnityEditor.DockArea:OnGUI()
I dont know what is up with this.. did i do something wrong. I have not changed my camera animation for a while and have changed Unity versions and also went from Mac to PC as well..
3.4.1f5 is my version
Any help would be great thanks
Q