Author Topic: Inconsistant Behavior when using multiple GUI elements  (Read 2126 times)


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Inconsistant Behavior when using multiple GUI elements
« on: October 27, 2011, 02:11:14 PM »
I'm seeing some strange issues with the GUI.  For instance, I'll have an FSM that has two buttons that "toggle" between on and off, and everything in it works fine.  Then I'll make another FSM with a second button system, and then the first button set will start triggering the second one instead of triggering itself!  And on occasion, an FSM/button will stop functioning altogether. 

I'm not sure if I'm generating this by how I'm using the GUI nodes, or if this is a bug somewhere in the system.  I have saved out the project to send to you if you want to dig through it.  FWIW, I think copy/pasting an FSM might have instigated this behavior, and now it's perpetuating itself somehow, but I can't repro that right now.