Hello,
I have a simple top down 2D game, with a 2D fly landing on a 2D object.
After a while I select another 2D object, and I'm trying to make the fly look at this object while moving at it's position.
I'm using "iTween Move To" and the movement is OK.
But if I use "iTween Look To" passing the target object as the "Transform Target" parameter, the fly rotates to a vertical position while moving, and from the top I can see only a line (since the object is flat - it's a sprite).
Using "iTween Rotate To" the same way, the fly rotates to the same rotation as the target object instead of facing it as moving, but it mantains it's vertical orientation.
Using "Look At 2D Game Object" works as expected, but without any easing.
How can I make this rotation easy with iTween and PlayMaker?
Thanks,
Alexandre