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Author Topic: make object blink into existence (SOLVED)  (Read 1821 times)

gerasimimumu

  • Playmaker Newbie
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  • Posts: 15
make object blink into existence (SOLVED)
« on: September 14, 2014, 07:29:35 PM »
Hello,

I am trying to set up a spawn for a player, that "blinks" (invis, vis, invis, vis) him into existence.  I have used color interpolate on a power-up before, to make it blink red, before it disappears.  I saw that there's an alpha value in the color elements, and tried to set that up on my player model, but it is not firing off

What am I doing wrong and is there a better way to make objects "blink" into existence?

Thx,
Gera
« Last Edit: September 15, 2014, 04:11:33 PM by gerasimimumu »

fromfame

  • Junior Playmaker
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Re: make object blink into existence
« Reply #1 on: September 15, 2014, 04:22:55 AM »
From what i remember there is a "Blink" action that turns a GO on and off in a pattern. Check it out.

gerasimimumu

  • Playmaker Newbie
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  • Posts: 15
Re: make object blink into existence
« Reply #2 on: September 15, 2014, 04:11:00 PM »
Ok, cool, that works.  The only sucky part is that you have to apply it per object.  As in, if you have a vehicle that is comprised of multiple parts, you have to do this FSM per part.

Thanks!