Playmaker 1.9.1 Released!
var old_pos : float; function Start(){ old_pos = transform.position.x; } function Update(){ if(old_pos < transform.position.x){ print("moving right"); } if(old_pos > transform.position.x){ print("moving left"); } old_pos = transform.position.x; }
var previous_position = transform.position.z; var current_position = transform.positon.z; //or whatever axis you're platforming along function Update() { if(previous_position > current_position) { //do whatever you do when you move left } if(previous positoin < current_position) { //move right stuff } previous_position = current_position; current_position = transform.position.z; } // party time!