Hello people,
I published a game on the itunes app store earlier this year and now I have a gameplay trailer to show it off:
Swat flies - Collect coins - Unlock weapons - Go CRAZY!!
App store link:
https://itunes.apple.com/au/app/freakin-flies/id860492731?mt=8This game is almost 100% Playmaker. I wanted to make something simple in order to learn Unity. After hitting obstacles due to my lack of scripting knowledge I purchased Playmaker and began a journey of game creation.
I am an illustrator and a visual person so the flow chart style of Playmaker really helped me understand what was happening in the game at runtime - the bug checking is AWESOME!!
I used iTween at the start but ended up replacing most of it with animations due to garbage collection issues. Arraymaker was used extensively. 2D Toolkit for the art and text. MasterAudio for sound. I love how all of the plugins worked so well with Playmaker.
It was an epic journey getting my head around variables, events and how to control game elements but I am happy with the game and I am looking forward to getting into the next one.
Thanks you so much to the Playmaker team for making it possible to create games without scripting.
I would love to hear any questions or comments/feedback - positive or negative.
Keep creating!
Courtney