Hey!
Wanted to test if i could get the photon demo running with the tutorial found on this site, but got stumbled pretty soon. I have no technical background, so didn't have my hopes very high to start with.
I got the scene to play, but as soon as i tried to create a room or connect to one, i got this error. Thanks and sorry
JoinRoom failed. Client is not on Master Server or not yet ready to call operations. Wait for callback: OnJoinedLobby or OnConnectedToMaster.
UnityEngine.Debug:LogError(Object)
PhotonNetwork:JoinRoom(String) (at Assets/Photon Unity Networking/Plugins/PhotonNetwork/PhotonNetwork.cs:1525)
HutongGames.PlayMaker.Actions.PhotonNetworkJoinRoom:OnEnter() (at Assets/Photon Unity Networking/PlayMaker/Actions/PhotonNetworkJoinRoom.cs:30)
HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
HutongGames.PlayMaker.FsmState:OnEnter()
HutongGames.PlayMaker.Fsm:EnterState(FsmState)
HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
HutongGames.PlayMaker.Fsm:UpdateStateChanges()
HutongGames.PlayMaker.Fsm:DoTransition(FsmTransition, Boolean)
HutongGames.PlayMaker.Fsm:ProcessEvent(FsmEvent, FsmEventData)
HutongGames.PlayMaker.Fsm:Event(FsmEventTarget, FsmEvent)
HutongGames.PlayMaker.Fsm:Event(FsmEvent)
HutongGames.PlayMaker.Actions.GUILayoutButton:OnGUI() (at Assets/PlayMaker/Actions/GUILayoutButton.cs:45)
PlayMakerGUI:CallOnGUI(Fsm)
PlayMakerGUI:OnGUI()