Hi
I've got a question again.
I used the mousepick function and everything works.
When I click on a plane my character moves to the hitpoint and rotates along his axis. But now i want to add another movement. So the character can avoid a shot.
So: I want that my character moves up while rotating and moving to the hitpoint.
Im sure its easier than i think but there are alot of possibilities and i wanted to ask you which one would works the best for this and which options i have to check.
Because i've tried this on my own but the character does not move up. Instead it isdisturbing the other movements.
I hope you can help.
Greez