playMaker

Author Topic: How to globally change font type for all text objects  (Read 1530 times)

KrzysztofZuk

  • Playmaker Newbie
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  • Posts: 16
How to globally change font type for all text objects
« on: November 09, 2014, 05:14:41 PM »
Hello, is there some way to change globally font type (for example from Arial to another font :))  in all text objects ?
I tryed it by using "Get Property" and "Set Property" actions. But there are no way to store font type in variable. Fonts are not a Game Objects, objects etc ... :(

Hmm, mayby connect playmaker with new uGui event system to make it work..

EDIT:

Ok, I found solution. In my case 95% files that contain text component are named "Text" (I'm using uGui). So in Unity Hierarchy search area I typed "Text", after that I selected all searched files and just changed font ... lol

Anyway, if you know some technics to change font type by using playmaker please answer here :)

Cheers!

« Last Edit: November 09, 2014, 05:54:27 PM by KrzysztofZuk »