Hello, is there some way to change globally font type (for example from Arial to another font
in all text objects ?
I tryed it by using "Get Property" and "Set Property" actions. But there are no way to store font type in variable. Fonts are not a Game Objects, objects etc ...
Hmm, mayby connect playmaker with new uGui event system to make it work..
EDIT:
Ok, I found solution. In my case 95% files that contain text component are named "Text" (I'm using uGui). So in Unity Hierarchy search area I typed "Text", after that I selected all searched files and just changed font ... lol
Anyway, if you know some technics to change font type by using playmaker please answer here
Cheers!