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Work In Progress...
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[Brevis] Work In Progress thread
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Topic: [Brevis] Work In Progress thread (Read 27856 times)
jeanfabre
Administrator
Hero Member
Posts: 15594
Official Playmaker Support
Re: [Brevis] Work In Progress thread
«
Reply #30 on:
February 10, 2014, 02:37:11 AM »
NICE!!!
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Lane
Administrator
Hero Member
Posts: 2511
Mender of the past
Re: [Brevis] Work In Progress thread
«
Reply #31 on:
February 14, 2014, 11:00:34 PM »
Thanks!
Added ingame avatar in first person
Added IK links to the ship controls
Added placeholder UMA generated NPC's
Added mockup space station (better than the old one)
Added improved 3d GUI for the ship and interactive consoles
Removed main character head and gave her zombie arms. (rawrrrrgrrhhahh)
Updated Standalone on dropbox to current build
//www.youtube.com/watch?v=pK9ZHpyBx_4
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Lane
Administrator
Hero Member
Posts: 2511
Mender of the past
Re: [Brevis] Work In Progress thread
«
Reply #32 on:
March 08, 2014, 01:28:30 PM »
New Ship! : Falcon
Inspired by the Star Citizen Scythe and some other sources, here's a new ship. I modeled and integrated this on Friday, took about 8 hours total to model and do the integration for the drop-pit and pop in flight controls + GUI.
//www.youtube.com/watch?v=GwTO83iyKD0
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Lane
Administrator
Hero Member
Posts: 2511
Mender of the past
Re: [Brevis] Work In Progress thread
«
Reply #33 on:
March 08, 2014, 06:12:01 PM »
Also some screenshots:
https://dl.dropboxusercontent.com/u/38606641/Brevis/Falcon/Screenshot2.png
https://dl.dropboxusercontent.com/u/38606641/Brevis/Falcon/Screenshot3.png
https://dl.dropboxusercontent.com/u/38606641/Brevis/Falcon/Screenshot4.png
https://dl.dropboxusercontent.com/u/38606641/Brevis/Falcon/Screenshot5.png
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Quinn
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Flying Robot
Sr. Member
Posts: 293
Od ton yebo redro
Re: [Brevis] Work In Progress thread
«
Reply #34 on:
March 09, 2014, 06:09:21 AM »
Looks awesome man! Kinda feels like LEGO!
What are you using for modeling?
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Lane
Administrator
Hero Member
Posts: 2511
Mender of the past
Re: [Brevis] Work In Progress thread
«
Reply #35 on:
March 09, 2014, 12:45:06 PM »
Ha I guess it kind of does have a Lego block feel to it =)
I use 3ds max for all of the modeling.
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Lane
Administrator
Hero Member
Posts: 2511
Mender of the past
Re: [Brevis] Work In Progress thread
«
Reply #36 on:
March 23, 2014, 07:05:30 PM »
AI cleaned up.
It now can chase targets appropriately, fire weapons of any kind with minimal change to the system, lead targets during combat, and correctly segregate its behavior decisions from locomotion.
//www.youtube.com/watch?v=t_LybI01w5E
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Quinn
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Lane
Administrator
Hero Member
Posts: 2511
Mender of the past
Re: [Brevis] Work In Progress thread
«
Reply #37 on:
April 07, 2014, 10:46:08 PM »
Really sleepy, but heres an update =)
//www.youtube.com/watch?v=fnvykTIUazk
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Lane
Administrator
Hero Member
Posts: 2511
Mender of the past
Re: [Brevis] Work In Progress thread
«
Reply #38 on:
May 10, 2014, 12:01:04 AM »
//www.youtube.com/watch?v=zb-xovdVvsU
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Lane
Administrator
Hero Member
Posts: 2511
Mender of the past
Re: [Brevis] Work In Progress thread
«
Reply #39 on:
June 28, 2014, 06:56:22 PM »
Another small GUI update.
//www.youtube.com/watch?v=OVkpp2oFNTc
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avante2110
Playmaker Newbie
Posts: 5
Re: [Brevis] Work In Progress thread
«
Reply #40 on:
March 11, 2016, 04:11:57 AM »
;DAmazing...
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[Brevis] Work In Progress thread