Hi,
I'm having problems with objects collision in 2D.
It's like a shoot'em'up game. A cannonball is suppose to hit a plane. I put a Trigger event "OnTriggerEnter" on both of the objects to make them self destroy when the collision happens.
I used planes on which i put the texture with my image and i added a box collider but it doesn't work, the 2 objects collide but nothing is detected.
What shall i do to fix this? Or what other solution i can use to make that system work?