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Rifle aim pro
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Topic: Rifle aim pro (Read 1537 times)
Game Tyme
Playmaker Newbie
Posts: 2
Rifle aim pro
«
on:
November 23, 2014, 08:11:38 PM »
https://www.assetstore.unity3d.com/en/#!/content/15098
I purchased the asset above and playmaker along with it. My question is can I use C # weapon scrips that I already have along with this pack? Basically, I only want to use this pack for the animation controller, aim system and 3rd person camera. I want the guns and ammo to come from my C # scripts. Thanks in advance!
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djaydino
Administrator
Hero Member
Posts: 7615
Re: Rifle aim pro
«
Reply #1 on:
November 23, 2014, 11:40:48 PM »
yes, that can be done.
here's
a video on how to communicate scrips with playmaker
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Game Tyme
Playmaker Newbie
Posts: 2
Re: Rifle aim pro
«
Reply #2 on:
November 24, 2014, 02:33:56 PM »
Thanks, I'll check it out.
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Rifle aim pro