I have been working on a small prototype in Unity engine using Playmaker. After realizing a quick fun mechanic with basic gameplay I stopped working on it for a while.
Finally, I decided to finish the experience and make a web build! My purpose was to make a small game suitable for web + mobile devices. I did not want to invest heavily in terms of audio and visuals (as its a solo project). Also, I did not want to increase the scope. It’s just a small nifty arcade game.
For the record...
I am already in love with Playmaker! There are so many things I want to try with it! I'll keep doing more and post updates here.
What an end-user really needs to play this game is:The idea is to provide an uncomfortable, nauseating experience. Obviously, not what a normal mobile/ web game is about. You will not play this game to relax and chill out. That is not the objective.
Saying that, you must never keep playing this game over and over for 30mins or so (unless you really really want to!). This can really cause intense nausea.
Just play it in short bursts :]I am already working on an Android build (90% done). Before I push that out, you should really try to play online:
http://uns33n.itch.io/wamble-onhttp://www.kongregate.com/games/JiteshP1/wamble-onFeel free to offer your feedback and suggestions