Hi,
I am having trouble getting 2d toolkits camera to work with playmaker screen/mouse pick.
It is just not picking objects.
When I use a regular unity camera everything works fine (iv got colliders and rigid bodies on the objects) but as soon as i use a 2DTK camera it just stops recognising the objects.
It feels as if there is a setting somewhere in unity that defines what the main camera is that rays are cast from or something, and that is not being switched over to the 2DTK camera?