playMaker

Author Topic: Help with 2d animations?  (Read 1345 times)

Thisblank

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Help with 2d animations?
« on: December 05, 2014, 11:06:22 PM »
I want to set up a simple state machine that plays a sprite animation when you press a key.

I've tried using the Mecanim add on but the play animator doesn't work for me cause I had to delete GetAnimatorIsControlled.cs. Is there a work around to get 2d sprite animations to work? It looks like theres some way to control the states by syncing the animator with the fsm, but I'm not sure how to get them to work with states in the fsm.
« Last Edit: December 05, 2014, 11:34:15 PM by Thisblank »

rik

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Re: Help with 2d animations?
« Reply #1 on: December 08, 2014, 03:00:07 AM »
use sprite sheet animation action it should work