playMaker

Author Topic: Click a GameObject to send event?  (Read 2152 times)

treydavis76

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Click a GameObject to send event?
« on: December 12, 2014, 10:13:51 AM »
I apologize if I'm not asking this correctly. 
I'm building a testing simulation for a company.  They want three objects to be visible, and a question will be asked on screen for the person to select the correct object.
Basically I need a quick and easy way to set up Playmaker, so that when I click on a model in my scene, a popup activates on the screen saying it was the correct or incorrect answer.
How do I set it up so that a model in the scene, is basically a clickable object that Playmaker can use?
Thank you for any and all help you can give!

mdotstrange

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    • Can't code? Who cares! Make games anyway!
Re: Click a GameObject to send event?
« Reply #1 on: December 12, 2014, 09:42:43 PM »
Have you checked out mouse pick- or mouse pick event? Sounds like thats what you want to use
Indie game dev and instructor at the Strange School. Learn Playmaker at the Strange School!