Hi,
yeah, the problem would be ( on top of what Lane said), that then all Playmaker actions would need to understand this transform, and what you want from it, when you work with it, and so it make sense currently to keep every properties in its own vector3 variable.
I agree, a convenient action to get all three ( or part of it) properties of a transform would speed things up a bit.
I'll see if I can do that action withint he next few days, please bump.
Bye,
Jean