I understand that two can work particularly with get and set operations. But, is there a capability within Playmaker where I can arrange the numerous Waypoint paths we have created and then manage the sequencing of the paths we choose. So, could we make a sequence of Path 1, 3 & 5, a sequence of say Path 1, 3 & 6 and so on, each sequencing with own unique identity. All Paths wound run start to finish. I know I have been looking right at the answer but did not recognize it!
Thanks in advance.