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Making a Trampoline in Playmaker.
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Topic: Making a Trampoline in Playmaker. (Read 2213 times)
coffeeANDsoda
Hero Member
Posts: 618
Making a Trampoline in Playmaker.
«
on:
December 27, 2014, 03:12:06 PM »
I recently tried to use the pre made bouncy physics material to mimic the effect of a launch pad or trampoline, but I can't make the bounciness succeed 1. Isn't there something else you have to add after adding force to a trigger?
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djaydino
Administrator
Hero Member
Posts: 7616
Re: Making a Trampoline in Playmaker.
«
Reply #1 on:
December 27, 2014, 07:00:54 PM »
maybe
this
can help you
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coffeeANDsoda
Hero Member
Posts: 618
Re: Making a Trampoline in Playmaker.
«
Reply #2 on:
December 27, 2014, 08:06:37 PM »
Quote from: djaydino on December 27, 2014, 07:00:54 PM
maybe
this
can help you
How about with playmaker, not making a separate script to be interact with a FSM?
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djaydino
Administrator
Hero Member
Posts: 7616
Re: Making a Trampoline in Playmaker.
«
Reply #3 on:
December 28, 2014, 08:17:23 AM »
check out the Answer,
i think you can understand and make it,
i dont have time atm to make a sample
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coffeeANDsoda
Hero Member
Posts: 618
Re: Making a Trampoline in Playmaker.
«
Reply #4 on:
January 01, 2015, 09:09:03 PM »
Doesn't also apply to rigidbodies that 3D, or is this mainly for Unity 4.3 2D stuff?
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Making a Trampoline in Playmaker.