playMaker

Author Topic: [SOLVED] Animate Float  (Read 2350 times)

wheretheidivides

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[SOLVED] Animate Float
« on: December 28, 2014, 11:45:33 PM »
So I'm a bit of a tard.  Could someone look at this animate float and tell me what is wrong?  I am trying to animate the scale from 0.0 to 2.0 over a 1 second time.  This will make the effect rise from the ground.  I jut forgot how the animate float works.  I know it's a simple setting. 
« Last Edit: December 29, 2014, 07:41:37 AM by Lane »

Lane

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Re: Animate Float
« Reply #1 on: December 29, 2014, 12:10:00 AM »
If nothing is happening, try making speed 1. It might be required in addition to the time value. Can't remember.
Products by Cleverous
|| Vault Core : Database
|| Vault Inventory : Multiplayer Inventory
|| Vault Attributes : Character Stats
|| That Hurt! : Dmg Floaties
|| Quinn : 3D

wheretheidivides

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Re: Animate Float
« Reply #2 on: December 29, 2014, 12:16:08 AM »
I had to set the calculation to 'set value'.  I knew it was simple.
« Last Edit: December 29, 2014, 12:34:31 AM by wheretheidivides »

Lane

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Re: Animate Float
« Reply #3 on: December 29, 2014, 07:41:26 AM »
Doh, of course.. I just ran across this last week as well... Easy to miss since it isn't a choice other than none isn't a requirement.
Products by Cleverous
|| Vault Core : Database
|| Vault Inventory : Multiplayer Inventory
|| Vault Attributes : Character Stats
|| That Hurt! : Dmg Floaties
|| Quinn : 3D

PET

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Re: [SOLVED] Animate Float
« Reply #4 on: March 31, 2016, 06:27:01 AM »
Thank good to Google I was able to find this topic :D

I have been struggling for the past 1 hour to see why my Float was not animating :D

Thanks wheretheidivides
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