Lane I mean the unity programmers do awesome things, but it's the simple things they miss. When you create a new object, it does not put it at 0,0,0. You have to manually zero them out.
I've posted a slew of simple addition on the unity forem and most have not been done. They seem to want to have grandiose plans but really it's simple things that people use all of the time. For example: when using a terrain, why can't you press shift to get it to stay horizontal or vertical? In photoshop when you raw a line, this is how it says straight but in unity there is no such thing. You may want to texture something in a straight line. Why can't they just add a shift option to keep going in the same direction?
BTW: sense unity 4.5ish everytime I save a scene, the system hangs. It takes minutes to get out of sometimes. I posted this and other people have the same issue. Instead of fixing it, they spend their times on things like adding a new 2d engine. They do the big stuff, but miss the smaller things.