Hi guys,
I am not sure this topic was raised before.
Here is my question :
Is it possible to set (via Playmaker of course) a Progressive value of the
Animator layer weight?
to give an example: imagine the character is walking (by pressing the w key) and progressively the layer that control an animation related only to the head activate.
This in order to avoid super fast and not good looking transitions.
thank in advance,
Dom