Hello all.
I am a 3D animator and character modeler looking to take the programming portion out of my design as much as possible. I have successfully gotten my character animated and walking around using playmaker and mecanim. The issue that I am running into is that my character moves from Idle to walk just fine, but when the character stops and the moveSpeed is 0, the Idle animation stops playing and my character stand frozen. When I look at my animator I can see that my idle animation seems to be frozen or moving very slowly. The blue time line under my idle state just sits still.
I'm sure my issue is a simple on as I am a total noob to Unity and mecanim. Any help on this would be greatly appreciated.
Thank you!