Apologies if this is a basic question, I'll admit I'm a PlayMaker newbie but this seems a tad odd to me. I'm running through the PlayMaker tuts and am replicating '7, working with global variables, events and managers;' it all seems pretty straightforward although of course there is the minor issue with GuiText and UI (I'm using Unity 5.3.4.fl and PM 1.8.0.f43). I've a text object on a canvas and the actions as per the tut (Set Int Value, Convert Int to String) but added U Gui Text Set Text as the connection back to the text object. If I add text to this action and press play it behaves as expected and displays the text. However, if I try to set the text to my string global variable (which is listed as an option) and press play, not only does the string not display but one of the previous settings will show up (either the text in the text itself or the text from the U Gui Text Set Text field. On clicking stop the settings in the action will have reverted to some earlier setting. I confirm that I do not have reset on exit checked (this happened both ways though).
Again, apologies for the newbie question but this feels like either something is wrong, or more likely I'm missing a piece of information that my many searches have not turned up yet. Thanks for any help.