Dear Playmaker Community!
My question is as you can see in the topic name is, if it is possible to create a modular character system with playmaker?
What exactly i mean? I have a fantasy game prototype, where you can pick up items and it is stored in your inventory, and i want to create that if you get an armor-piece (for example for your torso) when you equip it, your naked torso-body mesh is get changed with the torso plate. (the torso plate is skinned too)
I have this modular character mesh, so i have a torso and arms, head, legs separately. my real question is if there is an action or some way in playmaker to change the current mesh of your character. it would have the same bones and all.
Any answer and tipp or guideline is appreciated!!!